This list is built from a combination of data collected from the Sabacc Hand Probability Calculator, existing rules from other game versions, and input from other workshopping players. Some hands institute the "Rule of Cool" and are not technically positioned according to their true probabilities. Please reference the Sabacc Hand Probability Calculator for a full listing of actual hand probabilities.
We have recently decided to define the role of Sylops in non-special hands as simply additional cards. They add to a hand's card count, but do not give it any special status except when in a tie with another hand of equal card count, equal positive total and equal high positive card. In such a case, the Sylop acts as a trump card over the non-Sylop hand. Feel free to make your own house rules on hand values.