Enter the specific hand for which you want to calculate probability, IE: -10, Sylop, +10. For hands of less than five cards, leave the remaining fields blank. Be sure to only check the "Suited" box if the hand you've entered can actually be made in a single suit. Otherwise, you will accurately calculate 0% probability.
The "Number of Cards Available" refers to how many cards are in the sampling set for each run. If you want to know how often a particular 5-card hand comes up in a 5-card deal, enter your 5 cards in the card fields and enter "5" in the Number of Cards Available field. If you want to know how often those 5 cards come up a a 7-card deal, enter "7" in the Number of Cards Available field.
The reasoning behind having this field is that adjusting the sampling size can give a more accurate idea of probabilities when there are decision points in the game. In the version of Sabacc outlined here, a player ultimately has access to around 7 cards because they have multiple cards to choose from during gameplay. They are not just blindly dealt 5 cards with no options for changing their hand.
Adjusting the Number of Cards Available is also useful in figuring probabilities on rare 2 and 3-card hands (Like a Pure Sabacc or Idiot's Array). During gameplay, it would be unlikely that a player would continue to try and draw such a hand beyond the first 2 or 3 cards, so simulating probability using a deal of 5 or more cards isn't a realistic calculation. In the probabilities listed below, the Number of Cards Available used for calculation is shown.
Note: Mobile devices seem to run this front end code much faster. Setting the "Times to Run" field very high can cause long load times, especially when the suited option is on. Be patient. You can also just copy this page's HTML/Script and paste it locally to run there.